My character Defenderman has appeared in a few of my past works, such as handful of short comics, and a prop version of his helmet that I made. Inspired by tokusatsu movies and TV, Defenderman and his sidekick Jr. Defenderman guard Tokyo from invasive aliens and monsters. Though Defenderman strives to live a peaceful life, he is often pushed to the point of violence in order to protect the citizens of Tokyo.
In Supreme Defender Franchise, the player controls Defenderman and must collect powerups and battle monsters in a never-ending film franchise. Whether the player wins or loses each round, the next movie is just around the corner.
The game features a more hand-drawn art style than some of my other pixely games, and imitates some aspects of manga and other black and white comics. Though most of Supreme Defender Franchise sticks to one of these colors, I added a green midway through development to soften the overall tone of the game. Sometimes I appropriate the "rules" of past generations of games in order to create a feeling of nostalgia or an homage, but it's important for me to break away from these rules when they prove restrictive to the point where good opportunities can be missed.